3/3/2024 0 Comments Factorio bot based mall 0.17Initial testing of 0.18 has given me an extra 3 UPS to play with. I'm hopeful that with the latest efficiency changes announced for 0.18 I can push this to 10,800 spm = 8 * ½ blue belts as I'm not far of with most factories. The chosen value of 9,450 spm = 7 * ½ blue belts. The base as it stands will do 9450 spm (non-military), uses about 850 trains and about 70k bots. I particularly didn't want bots flying everywhere over the operational parts of my factory as I find it very unpleasant to look at, difficult to make any changes once the bots start flying, and lethal with trains. I wanted to use many trains and belts and as few bots as practical. ![]() The main objective was to see how much science I could generate whilst still maintaining about 15 UPS (my personal playability limit). What follows over the next few posts is going to be picture and blueprint heavy, but it should fully describe the components used to build the base and some of the reasoning behind the decisions. I have spent about 370 in game hours building it (probably about double that in real time). ![]() It was started as soon as 0.17 was released and has been updated to run under 0.17.79 onwards. After 4000+ hours playing Factorio (since 0.14 was released), I thought it about time I showed off my latest Megabase attempt.
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